Sound Design for Games
Marc Carlton
Senior Sound Designer for games with 15yrs XP ... Audio Lead Outer Worlds 2 (Obsidian)
About me...
Marc Carlton : Senior Sound Designer
Experience: 15+years: Obsidian (Outer Worlds 2), Digital Extremes (Warframe), Budcat Creations (Guitar Hero), Clean Cuts Interactive (Asgards Wrath 2)
Expertise: Weapon Sound Design, Combat Mixing, Foley and Field Recording, Science Fiction and Fantasy Abilities, Cinematics.
Vocalization, Dialog, Character Voice Design and Production.
Tools: Unreal 5 Metasounds and Blueprints, Reaper audio production and scripting, Wwise veteran level experience, P4V, Atlassian
Education: MS, BS, AS Indiana University
Outer Worlds 2
Marc Carlton : Audio Lead
About the Game: Budget $100M+, 48 thousand lines of dialog, 7.5 hours of music, 100K+ SFX, 10 sound designers (peak), 2 Music Supervisors, 3 composers 50+ voice actors
My Role: Sound Design Lead, Weapons, Cinematics, Combat, Mixing, Scripted Moments, Ambience, Voice Implemenation, Source Recording, Wwise and Unreal Implementation, Scoping, Planning, Radio System, Helmet Voice FX
Warframe
Marc Carlton : Sound Designer
About the Game: In development since 2013, 26M+ registered players, 200+ developers, 12+ years of continuous updates, 50+ playable Warframes, hundreds of weapons, 2022 Webby Award for Best Music and Sound Design.
My Role: Sound Design for Props, Ambience, Enemies, Creatures, Abilities, Source Recording, Implementation, Dialog Editing
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